![]() ![]() ![]() ![]() Combine the change in scenery with the constant slow drip feed of skills to add to your arsenal, along with puzzle sections, and platforming and Hi-Fi Rush shreds through its 10 hours of play while keeping it mostly fresh. They are all quite distinct in their own way. The levels reflect the different arms of the company from security, marketing, research and so on. You play as Chai, a human who underwent a futuristic robotic arm replacement procedure and is now considering defective, which means that the Vandelay wants him terminated and the whole theme that humans are disposable. Another futuristic mega corporation stealing your personal information and doing unsavoury things is nothing new, but it serves its place moving you from one boss to the next which is the focal point of Hi-Fi Rush. The story is essentially about nothing, hence the corporation name Vandelay. It still feels like a full priced premium game and better than many other games released these days, which is why I found it confusing that it was only around 30 bucks depending on your region. Hi-Fi Rush is on the shorter side at around 10 hours to complete on normal difficulty, my time was just under 9 hours but I was moving along fast. It can hard to figure out when to parry, grapple or when to use your ally at times but for the most part you can digest the insane amount of information being relayed to you. The amount of things happening on screen at once without a dropped frame is very impressive. Hi-Fi Rush is current gen only and it shows as it runs at a flawless 4K60 on the Xbox Series X. Hi-Fi Rush is stunning, not only in the art style, environments and animation but also on a technical side. Sometimes throwing too many ingredients into a smoothie can lead to something that is unpalatable, but Hi-Fi Rush is a very tasty creation. It’s like if you took Jet Set Radio Future, Devil May Cry, Guitar Hero and threw them in a futuristic anime blender. Hi-Fi Rush is part rhythm game, part action and part platformer. ![]()
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